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Job #:  477
Job Title:  Graphics Software Tools Lead
Perm or Contract:  Permanent
Date Posted:  04-Jun-2015
Position:  SW Engineer
Location:  Mountain View, CA
Area Code:  650
Skills:  GPU, CPU, graphics, game development,, profiling, tools, OpenCL, benchmarks, scripting, Python
Job Description:  Job Function:

You will be a member of a team to specify GPU API level performance test plans, and implement benchmarks and micro-benchmarks for various GPU units. The responsibilities of the team include:

· Spec and review GPU performance test plans for graphics (e.g. GLES) and computer (e.g. OpenCL) API

· Implement, triage, analyze and regress GPU benchmarks and uBenchmarks

· Maintain and extend the test framework

· Working closely with the architecture team to select workloads to best quantify and evaluate the performance/Watt and performance/mm2 of the GPU

Mandatory Requirements

Education Degree

& Subject Requirements: BS/MS CS or relevant field

Min. years in role:

Min. years overall: MS -OR- BS with 3 years industrial experience

Subject areas worked: Graphics software, GPU benchmarks and uBenchmarks, profiling tools or game development

Accomplishments:

Skills:

· Fluent with modern graphics APIs (GL/GLES/DX) and/or compute APIs (OpenCL/Cuda/Renderscript)

· Experience with GPU benchmark and micro-benchmark development

· Strong experience with C/C++ and scripting language (e.g. Python)

· Knowledge of GPU architecture or HW design a plus

· Experience with CPU/GPU profiling and debugging tools a plus
Job #:  477

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